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Then you may load Burning Aethercharge into an Aetherwing weapon you control
another target ally you control gains stealth until end of turn
) Other creatures you control get +1/+1 as long as you've completed a dungeon
) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player
Mutational Advantage 422 (Universes Beyond: Fallout) Riftbound League of Legends Then you may load BurningPermanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and or players, then give each another counter of each kind already there.)
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